- Gaffe/Stutter is a dead letter to Deleuze's Logic of Sense. It began as a series of diagrams, two-dimensional memory palaces that sketch the vectors of each chapter's paradox; it became an elaborate plan for a web-based diagrammatic (r)e(n)dition of Logic of Sense, built on zoomable, annotatable high-resolution scans of these diagrams. Conceived as an anti-book — a visual reading schematic — this project eschews the line of text in favor of regimented grids, the ink-soaked grain of the remediated pen over the laser-burned face of print; playful reaction rather than academic protraction. Available as an open access book and website or as a printed chapbook through the "dead letter office" imprint of punctum books.link →
- A city built of books. Installed in the storefront of the old Teermark Building in downtown Durham, Spring 2012, as part of the Durham Storefront Project.
- Stump Speech
- A talking tree stump of dead media. The stump lives at Elsewhere, a living museum and collaboratory in Greensboro, North Carolina. It was made during a July 2011 residency using books, magazines, records, sheet music, crafting manuals and other media objects from Elsewhere's collection. Visitors may send the stump a question via text message and receive a response pulled from the books that compose it. Designed in collaboration with Nicholas Bruns.
- alphabet of stars
- A webby poem that reimagines — reanimates — a quote from Mallarmé on the materiality of reading/writing: the light/dark, dawn/twilight of ink-on-paper artifacts versus liquid-crystal screens. Produced for the DEUSEXPAGINA project, spearheaded by Gabriel Levinson of ANTIBOOKCLUB, and presented at the 2010 Printer's Ball in Chicago. Published in SpringGun Press 3 (Fall 2010). link →
- Many of my creative/critical projects are simple websites, designed in a short period of time for a particular event. These include:
THIS IS HACKING THE ACADEMY
A simple permutation poem, and my submission to the Hacking the Academy project, which compiled a digital humanities "book" of blog posts and other projects in one week. Done in one hour on May 28, 2010. link →
A web puzzle made of my experience at Mozilla Drumbeat Festival, November 2010.link →
A tank. link →
- Print-on-Demand Areopagitica
- Print-on-demand (POD) versions of out-of-copyright literary editions have recently flooded the digital marketplace, dragging the editorial work of the eighteenth and nineteenth centuries back into circulation. Often assembled by software as facsimile publications or OCR "plain text" editions, then printed and delivered before the text is seen by human eyes, these POD books are altering how the material weight of the past bears on the present. Through a case study of Milton's Areopagitica, this essay explores how POD's zombie-like revitalization of earlier texts challenges us to broaden our understanding of the nature of digital textuality, especially as it pertains to the work of electronic editing. Published in Digital Humanities Quarterly 7.1 (2013). link →
- plant → animal → book
- A print article turned digital essay exploring how medieval zoophytes — marvels like the vegetable lamb and the barnacle goose tree — spurred early modern experiments in comparative anatomy, and how bibliographic tropes came to mediate these plant-animal comparisons. The digital portion invites readers to share in the archival discovery process. Both print and digital essay were published in postmedieval: a journal of medieval cultural studies 3.1 (Spring 2012). link →
- narrative multiplicities and pack media
- An experiment in creative criticism using digital media to interrogate the packs of wolves prowling along the periphery of Bram Stoker's Dracula. While commonly taken as one of the first novels to document the anxieties of so-called "mass media," Dracula is not about masses but multiplicities: that is, it does not set up a one-to-many system of communication but networks of contagion that infect its own narrative structure. It turns its readers into vampires. Published in Hyperrhiz.08: New Media Cultures (Spring 2011). link →
- speaking of rivers
- A detournement of the archive of sound, video, poetic and critical responses to Langston Hughes' canonical poem, "The Negro Speaks of Rivers." Co-authored with Jonathan Peter Moore; completed December 2009. Published in SpringGun Press 3 (Fall 2010). link →
- computers, cut-ups and combinatory volvelles
- An archaeology of text-generating mechanisms from seventeenth-century baroque volvelles to digital poetry, designed as a combinatory text-generating mechanism itself. Submitted as my master's thesis at MIT. Completed May 2009.
- Printed work
- Little Gidding
- My dissertation project examines the biblical concordances or "Harmonies" of Little Gidding, an Anglican community that flourished during the 1630s. The women of the community produced the Harmonies by cutting and pasting together different printed religious texts and engravings. This project will be web-based in part, and will incorporate digital images of the Harmonies. Read more about the Harmonies here, or about the digital supplement to my dissertation here.
- Soundbox is a two-year collaboration with Mary Caton Lingold and Darren Mueller, funded by the Franklin Humanities Institute at Duke University. Our goal is to design a digital interface suited to the needs of academics who want to use sound content in their scholarly productions. link →
- I'm a PhD candidate in English at Duke University, with a master's degree in Comparative Media Studies from MIT. Working within the fields of book history, digital humanities, media archaeology, and early modern literature and material culture, my scholarship weaves detailed archival research into creative uses of digital methods and technologies.
This website is an online portfolio aggregating and archiving my projects and web presences. You can view my CV and other documents related to my academic work here.
- An ever-growing online commonplace book, where I maintain notes on my readings, projects, and courses (taught and taken). Built using MediaWiki.
A collection of visual materials related to my current research projects, and to early modern material culture more generally.